
Light T2 / Feet
Cured Leather Gear — Feet
Hardened leather crafted to absorb the first impact.
Mobility, mana, and elemental defense at the cost of physical protection.
Line: Light Armor
Required skill: 15
Mastery: Not required
Slot: Feet
Resistance ratings
Fire
4
Cold
4
Shock
4
Acid
4
Divine
2
Curse
2
Bleed
1
Poison
1
Generic
2
Ratings use the mitigation curve; they are not direct percentages.
Tier
T2
Armor
4
Weight
1
ID: ARM Light T2 Feet
Durability: 84
Loss per action: 1
Movement: 1.000×
Stamina regen: 1.000×
Mana bonus: +3
Same line
Light T1 / Head
Wayfarer’s Garb — Head
Road-worn clothing that favors freedom of movement over protection.
Light T1 / Chest
Wayfarer’s Garb — Chest
Road-worn clothing that favors freedom of movement over protection.
Light T1 / Hands
Wayfarer’s Garb — Hands
Road-worn clothing that favors freedom of movement over protection.
Light T1 / Legs
Wayfarer’s Garb — Legs
Road-worn clothing that favors freedom of movement over protection.
Light T1 / Feet
Wayfarer’s Garb — Feet
Road-worn clothing that favors freedom of movement over protection.
Light T2 / Head
Cured Leather Gear — Head
Hardened leather crafted to absorb the first impact.
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Cured Leather Gear — Legs
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Scout’s Attire — Head
