
Heal Self
Focuses restorative energy inward to recover the caster's own health.
Transfer to Health
Converts an available resource into health to keep the caster in the fight.
Transfer to Stamina
Redirects magical energy into stamina for renewed physical exertion.
Transfer to Mana
Sacrifices health to restore mana for further spellcasting.
Fire Bolt
Launches a compact bolt of fire for quick, direct magical pressure.
Fire Ball
Hurls a concentrated sphere of flame designed for a heavier burst of fire damage.
Magma Bomb
Throws an unstable mass of magma that delivers the Fire School's strongest base impact.
Ice Bolt
Fires a shard of condensed cold to strike a target with direct ice damage.
Blizzard
Calls down a sustained storm of snow and ice to pressure an area.
Blink
Uses shock energy to reposition the caster in a sudden burst of movement.
Defensive Shield
Forms a shock-aligned defensive barrier for moments of extreme pressure.
Tornado
Summons a violent spiral of wind and shock energy to disrupt the battlefield.
Static Field
Creates an energized field that repeatedly threatens enemies within its reach.
Healing Blast
Releases a powerful burst of divine energy dedicated to restoring health.
Shoot Arrow
Performs the Duelist's standard bow shot with low delay and minimal resource demand.
True Shoot
Commits to a precise high-impact shot that bypasses conventional damage typing.
Melee Attack
Executes the standard close-range weapon strike for direct slashing damage.
Melee Attack Axe
Delivers a stamina-efficient axe strike built around physical slashing damage.
Axe Throw
Throws an axe with force, turning a martial weapon into a ranged impact attack.
Ground Smash
Drives force into the ground for a costly, high-impact martial attack.
Melee Attack Jump Attack
Leaps into an aggressive slashing strike that trades resources for impact.
Spinning
Performs a committed spinning attack intended to threaten the space around the fighter.
Movement Stampede
Surges forward with physical momentum and converts the charge into impact damage.
Stoic Defense
Adopts a costly defensive stance focused on endurance and survival.
Bandage
Uses a field bandage to support recovery through a long-cooldown martial heal.
